Wednesday, July 15, 2015

Attacks and Damage

In real life, the more precises your strikes, the more damage you do. In the base game how well you attack has no reflection on your damage. So to increase the verisimilitude I'm adding a new rule:

For every 5 full points on your attack roll over your opponent's defense, you get a +1 to damage.

So if you roll a 15, while your opponent rolls a 3, you get a +2 to damage. This is in addition to any other effects from fumbles, crits, or so on.

On top of this, if there is a penetration, this bonus damage is added that when considering auxiliary effects.

I feel like it shouldn't need to be said but to cover my bases: enemies also gain this bonus.

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